I'm
Geronimo.
Digital Wizard

I am a developer specializing in the fields of Augment Reality, Virtual Reality, and Visual Effects. My 15 years of experience have seen me in various roles, from developing studio pipeline infrastructures to implementing game engine cloud-based workflows. My values are firmly entrenched in advancing humanity, and my work in AR/VR aligns with this goal.


Experience
May 2022 – Nov 2023
IMMUSE
Tech Lead
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Visual Music Based AR NFT Development
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Augmented Reality pipeline - C#/Python
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Unity Editor Tooling for asset organization and development environments
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Visual Positioning System implementation
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Solidity Contract deployment and live operations
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Backend DevOps and Development - Serverless
Nov 2021 - Apr 2022
CHICKEN-BONE FX
Pipeline TD
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Nuke and Shotgrid pipeline
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Scalability and Telemetry consulting for better pipeline deployment and monitoring.
Mar 2021 - Oct 2021
APPLE
Jan 2019 – Feb 2021
Real-time Pipeline Developer
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Real-Time Research and Development
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R&D in CG materials, tooling and security
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Unity Editor Tools Asset Management
DIGITAL GIANT
Tech Lead
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Real-time systems: Data, 3D, Game Engine, Cloud
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Python Data Engineering, Python AWS
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C# Unity data ingestion/artist tools/outputs to AWS cloud
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AR Foundation development for an automotive application
Aug 2018 - Nov 2018
FANTASMO
Unity Developer
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Rapid AR prototyping utilizing localization technology.
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Developed Unity C# SDK, utilized much linear algebra
Jul 2017 - Aug 2018
ENCORE HOLLYWOOD
Senior Pipeline Developer
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Real-time systems: Data, 3D, Game Engine, Cloud
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Python Data Engineering, Python AWS
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C# Unity data ingestion/artist tools/outputs to AWS cloud
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AR Foundation development for an automotive application
Nov 2015 - Apr 2017
TIMBER
Nuke Compositor | TD
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Freelance throughout 2 years.
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Nuke pipeline and compositing
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Custom Nuke setup with a variety of tools and workflows enabled
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Custom Read Image, Read Geo , Read Cam, Write Image, Write Geo.
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Hooked into pipeline python API









